Start Building.

Improve your arch-viz game with these 21 custom tools

Kit Tools

  • Sweep Profile
  • Profile Rebuild
  • Arch Profiles
  • Casement Window
  • Box Sash Window
  • Horizontal Sliders
  • Window Furniture
  • Stairs Tool
  • Poly To Window
  • Door Templates
  • Shelf
  • Picture Frame Maker
  • Light from Poly
  • Vector Scale
  • Mesh Align
  • Point Align
  • Select by Height
  • Select by Normal
  • Part Names To Masks
  • Add Material Groups
  • Locator to Corner
Sweep Profile

Sweep Profile

Align and extrude individual or groups of profiles along the path of selected points. Creates polygon sections with UVs (mitred segments or peeled) and part names for easy selection and texturing.

Profile Rebuild

Profile Rebuild

Prepare profiles for sweeping by removing excess points, flattening, setting the UV seam position, etc.

Arch Profiles

Arch Profiles

Generates 2D arch and half-arch shapes (polylines or polygons) that can be extruded or swept (path or radial) to create 3D geometry, or used as a cookie cutter.

Casement Window

Casement Window

Make a wide range of casement window designs for use in arch-viz, interior visualisations and set extensions.

Box Sash Window

Box Sash Window

Create double-hung windows for use with your buildings and interior scenes.

Horizontal Sliders

Horizontal Sliders

A specialist tool for creating horizontal sliding windows and doors.

Window Furniture

Window Furniture

A set of window furniture mesh presets for use with modo.

Stairs Tool

Stairs Tool

Effortlessly create one or two flights of stairs using the twelve pre-made styles and eight staircase layouts. This tool provides you with more than 25 tweak-able attributes, as well as, UV and part-name generation.

Poly To Window

Poly To Window

Create fixed-light windows in the position and shape of selected polygons (max. 30 per run).

Door Templates

Door Templates

Takes the hard work out of dividing up polygons when forming a panel-door.

Shelf

Shelf

Generate floating-style shelf arrangements, with UVs, using aesthetically pleasing mathematical scales.

Picture Frame Maker

Picture Frame Maker

Make picture frames, with or without glass, in various shapes, along with UVs and polygon-part names.

Light from Poly

Light from Poly

Quickly place lights at the location of selected polygons

Vector Scale

Vector Scale

Interactively scale geometry, in one or mesh item layers, based on a single known length or by a multiplication factor or by bounds. In addition, choose to centre the geometry around the world origin and/or rest it on the ZX ground plane.

Mesh Align

Mesh Align

Moves all the geometry within a mesh item (at the component level; no item transforms) from a source point to a target point or the world origin. Allows per-axis alignment using novel tool handles and supports modo's 'select through' workflow.

Point Align

Point Align

Align a selection of points to the last selected point, along one or more axes, with a given amount of offset. This tool supports multiple mesh item/layer selections and is designed for use with modo's fast 'Select Through' workflow.

Select by Height

Select by Height

Selects all geometry that matches the height of a pre-selected vertex, edge or polygon. Also, enables the selection of geometry within a range of heights, as well as, selecting all geometry above or below the height of a selected vertex, edge or polygon.

Select by Normal

Select by Normal

Selects all polygons whose normal matches that of a previously selected polygon, and refine the selection based on a variety of filters; e.g. limit selection to polygons in the same plane as the target polygon.

Part Names To Masks

Part Names To Masks

Generates material masks (group and material) for each of the polygon part-names within your scene, whilst avoiding duplication of pre-existing part-type masks.

Add Material Groups

Add Material Groups

Generates materials specifcailly for the windows plugins. This spares you from manually creating the masks and materials.

Locator to Corner

Locator to Corner

Add, orientate and position a new locator at the point where the two selected edges meet. Use for aligning windows to openings.

License

Price shown is for a single-user license ("single seat") of this kit. Prices shown may vary due to exchange rate fluctuations and exclude VAT (e.g. Europe).

Limitations

These tools are designed and tested for use with modo’s default, Y up-axis coordinate system. However, most do support working with the other up-axis options (YMMV).