Illuminate your world.

Light placement made easy

Kit Tools

  • Place Highlight
  • Reflektor
  • Stick-E Locator
  • Locator from Light Hit
  • Light from View
  • Light from Polygons
  • Point to Point Light
  • Edge to Cylinder Light
  • Aim At Surface
Place Highlight

Place Highlight

Place reflections from a light source precisely where you need them by interactively moving a target across the mesh in your scene.

Light from View

Light from View

Create a light that matches the 3d view location and facing with a target locator at the poly hit point.

Reflektor

Reflektor

A procedural mesh-op item that creates shapes with UVs and materials, for use as lumigons, reflectors, and cards.

License

Price shown is for a single-user license ("single seat") of this kit. Prices shown may vary due to exchange rate fluctuations and exclude VAT (e.g. Europe).

Limitations

These tools are designed and tested for use with modo’s default, Y up-axis coordinate system. However, most do support working with the other up-axis options (YMMV).