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Stick-E Kit for MODO

Stick-E Kit

Stick, align and move items across polygon surfaces in your scene.

Works with

  • modo 10 -to- modo 16

Compatibile with

  • Windows 10
  • Linux

Open beta coming in Q1 2023.

Stick-E Tool

Interactively move mesh items, groups and locators across polygon surfaces with options to lock and centre to hit surfaces, snap to points, rotate, push and more.

Useful for,

  • Layout: Stick, orient and snap items (mesh, groups, locators) to poly surfaces.
  • Decals: Stick to surfaces (not projection), orient to edges and snap to points.
  • Cutting Shapes: Stick, rotate and push; e.g. ready for boolean ops.

How to use »

Stick-E placement tool, for modo.

User Guide and Videos

Requirements

  • This plugin requires MODO (not indie), see top of page for compatible versions.
  • An internet connection is required to access the User Manual.

Supported operating systems: 64-bit only,

  • Windows 10
  • Linux 1

1 The Linux version is compiled and tested on both Ubuntu 18.04 (LTS) and Arch (Rolling). Linux is my primary development platform.

2 macOS from Monterey onwards (12+) is NOT supported.

License

Price shown is for a single-user license ("single seat") of the Stick-E Kit. Prices shown may vary due to exchange rate fluctuations and exclude VAT (e.g. Europe). Read all Terms and Conditions.

Limitations

  • Coordinate System — Currently, only modo’s default Y up-axis is supported.
  • Group Locators — Only top-level mesh and static mesh items are used for bounds and orientation. This will likely be addressed in a future update.
  • Static Mesh Items — Sticking items to the surface a of Static Mesh is not supported. However, you can move Static Mesh items across the polygon surfaces of regular mesh items.
  • Decals — This tool does not project decal polygons onto the surface. Rather it sticks the decal polygon to the surface, matching the surface normal.